Gravitos (2010)
Release Date: 10/10/2010
Time on Project: 06/2010 - 10/2010
My Role: Game Designer w/ 2 other Developers
Skills Utilized: Level Design, Combat Design
Enter new universes and protect them from the dangers of the galaxy. Use you ship’s gravity powers to grab space debris and slingshot them out at your targets. Gather different satellites and use them in inventive ways.