Gravitos (2010)

Release Date: 10/10/2010

Time on Project: 06/2010 - 10/2010

My Role: Game Designer w/ 2 other Developers

Skills Utilized: Level Design, Combat Design

Enter new universes and protect them from the dangers of the galaxy. Use you ship’s gravity powers to grab space debris and slingshot them out at your targets. Gather different satellites and use them in inventive ways. 

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MechDog (2016)