This is a prototype created to help decide the direction for my Junior Team's next project. The only design prompt given by the team was to create a multiplayer arena game.
Mashball is an Arena Combat game. The contestants in th arena must hold onto the bomb as long as they can without having it blow up on them.
Coming out of Engine-proof milestone, this prototype was chosen to be the Team's next project. Over the coming months I will be posting dev blogs charting the iterative changes and progression of the game.